maix.touchscreen
maix.touchscreen module
You can use
maix.touchscreen
to access this module with MaixPy
This module is generated from MaixPy and MaixCDK
Module
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Enum
Variable
Function
Class
TouchScreen
TouchScreen class
C++ defination code:
class TouchScreen
__init__
def __init__(self, device: str = '', open: bool = True) -> None
Construct a new TouchScreen object
item | description |
---|---|
type | func |
param | device: touchscreen device path, you can get devices by list_devices method, by default(value is NULL(None in MaixPy)) means the first device open: If true, touchscreen will automatically call open() after creation. default is true. |
static | False |
C++ defination code:
TouchScreen(const std::string &device = "", bool open = true)
open
def open(self) -> maix.err.Err
open touchscreen device
item | description |
---|---|
type | func |
return | error code, err::ERR_NONE means success, others means failed |
static | False |
C++ defination code:
err::Err open()
close
def close(self) -> maix.err.Err
close touchscreen device
item | description |
---|---|
type | func |
return | error code, err::ERR_NONE means success, others means failed |
static | False |
C++ defination code:
err::Err close()
read
def read(self) -> list[int]
read touchscreen device
item | description |
---|---|
type | func |
attention | This method will discard same event in buffer, that is: if too many move event in buffer when call this method, it will only return the last one, and if read pressed or released event, it will return immediately. |
return | Returns a list include x, y, pressed state |
static | False |
C++ defination code:
std::vector<int> read()
read (overload 1)
read touchscreen device
item | description |
---|---|
type | func |
attention | This method will return immediately if have event, so it's better to use available() to check if have more event in buffer, or too much event in buffer when your program call this read() interval is too long will make your program slow. |
return | Returns a list include x, y, pressed state |
static | False |
C++ defination code:
std::vector<int> read0()
available
def available(self, timeout: int = 0) -> bool
If we need to read from touchscreen, for event driven touchscreen means have event or not
item | description |
---|---|
type | func |
param | timeout: -1 means block, 0 means no block, >0 means timeout, default is 0, unit is ms. |
return | true if need to read(have event), false if not |
static | False |
C++ defination code:
bool available(int timeout = 0)
is_opened
def is_opened(self) -> bool
Check if touchscreen is opened
item | description |
---|---|
type | func |
return | true if touchscreen is opened, false if not |
static | False |
C++ defination code:
bool is_opened()